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方便的权重编辑是编辑模式下的另一种权重绘制方法。 它可以精确控制重量的分布位置和方式。您现在可以选择单个顶点并调整权重值,而不是使用画笔在难以到达的区域进行绘制。与编辑模式中所有熟悉的工具(如循环选择、X射线、套索选择、隐藏/取消隐藏元素)一起,在角色蒙皮过程中修改权重值从未如此简单。

 

Handy Weight Edit is an alternative weight painting method in Edit mode.It offers precise control where and how weight is distributed. Instead of painting in hard to get areas with brushes, you can now select individual vertex and adjust the weight value. Along with all the familiar tools in edit mode like loop select, xray, lasso select, hide/unhide elements, it is never easier to modify weight values during character skinning process.

支持Blender版本:2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6

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